#include "chartdir.h"
int main(int argc, char *argv[])
{
// The XYZ data for the 3D scatter chart as 3 random data series
RanSeries *r = new RanSeries(3);
DoubleArray xData = r->getSeries(20, 100, -10, 10);
DoubleArray yData = r->getSeries(20, 100, -10, 10);
DoubleArray zData = r->getSeries(20, 100, -10, 10);
// Create a ThreeDScatterChart object of size 720 x 520 pixels
ThreeDScatterChart *c = new ThreeDScatterChart(720, 520);
// Add a title to the chart using 20 points Times New Roman Italic font
c->addTitle("3D Scatter Chart (2) ", "timesi.ttf", 20);
// Set the center of the plot region at (350, 240), and set width x depth x height to 360 x 360
// x 270 pixels
c->setPlotRegion(350, 240, 360, 360, 270);
// Set the elevation and rotation angles to 15 and 30 degrees
c->setViewAngle(15, 30);
// Add a scatter group to the chart using 13 pixels glass sphere symbols, in which the color
// depends on the z value of the symbol
ThreeDScatterGroup *g = c->addScatterGroup(xData, yData, zData, "", Chart::GlassSphere2Shape,
13, Chart::SameAsMainColor);
// Add grey (888888) drop lines to the symbols
g->setDropLine(0x888888);
// Add a color axis (the legend) in which the left center is anchored at (645, 220). Set the
// length to 200 pixels and the labels on the right side. Use smooth gradient coloring.
c->setColorAxis(645, 220, Chart::Left, 200, Chart::Right)->setColorGradient();
// Set the x, y and z axis titles using 10 points Arial Bold font
c->xAxis()->setTitle("X-Axis Place Holder", "arialbd.ttf", 10);
c->yAxis()->setTitle("Y-Axis Place Holder", "arialbd.ttf", 10);
c->zAxis()->setTitle("Z-Axis Place Holder", "arialbd.ttf", 10);
// Output the chart
c->makeChart("threedscatter2.png");
//free up resources
delete r;
delete c;
return 0;
} |