ChartDirector 6.0 (C++ Edition)
int brushedMetalColor(int c, int texture = 2, int angle = 90);
Creates a color by modulates the brightness of another color to create brushed metallic shiny effects.
The brightness of the color will vary smoothly across the image in a given a direction, so as to produce a shiny effect. The color will then be modulated with a horizontal texture to create the brushed effect. The modulation period will be the same as the size of the image, so this method is best use to create background colors.
|c||(Mandatory)||The color to be modulated.|
|texture||2||The strength of the brushed texture. Must be 0, 1, 2 or 3 for no texture, light texture, medium texture and strong texture.|
|angle||90||The direction for brightness modulation, specified as a clockwise angle in degrees, with 0 being the upward pointing direction.
A 32-bit integer representing the brushed metallic color.
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